PES 2014 is being developed with six key elements in mind that will define the physics and the features of the game. PES 2014 will centre everything on the ball: how it moves, and how players use it. Physics of the ball, stature of the player, speed and height of the pass, everything will be taken into account to recreate the most realistic football experience on a home system. Players will be an important part of the game with Motion Animation Stability System (M.A.S.S.), that will increase the realism of physical contacts between players, tackles and decisions taken on the pitch by the AI to have more open games. The audience will have an influence on the performance of the team. On the pitch, the performance of an individual player, good or bad, will also have an effect on the team, giving them a moral boost if he has a moment of individual brilliance; or forcing his teammates to support him if he is not doing well. Introduced in PES 2013, the Player ID system recreated faithfully the movements and skills of about 50 star players. In PES 2014, that number is increased and will also apply to complete squads to replicate a team's playing style. With the new Combination Plan, users will be able set up a variety of different tactics in key areas of the pitch using three or more players. These players will make very different runs to exploit holes in the defence or midfield, using the flanks, curved runs, or overlapping play to make themselves available.
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