FM 2014 features a revamped transfer module where opposing clubs and managers adopt a more realistic approach when making or responding to transfer offers. In addition, a number of new â€˜real worldâ€™ transfer clauses have been added, such as the facility to loan a player back to the club heâ€™s just been bought from and the option to offer a combination of cash and loan players, as well as new contract clauses such as a sub bench appearance fee. On top of this, the old â€˜turn-basedâ€™ system of transfer negotiations can now be done two ways, the tried and tested system and a new â€˜liveâ€™ system, similar to that used in FMâ€™s contract negotiations.There is now better interaction between players, managers, their rivals and the media; for example, members of the coaching staff now offer feedback on how reserve and youth team players are performing. Managers can also ask key players to have a word with unhappy squad members, while the introduction of an end-of-season meeting allows the manager to let the squad know how they have performed and set targets for the coming season.Major changes have been made to FM 2014â€™s user interface. Key areas have been redesigned â€“ including the training overview page, the transfer centre and the news homepage â€“ while widespread changes have been made across the gameâ€™s user interface. The language employed throughout the game has also enjoyed a major overhaul and now corresponds more closely to the language of real world football.There has been a complete redesign of how tactics are created, selected and implemented with player roles and team strategies becoming even more prominent, definable roles for players for multiple positions, new player roles and instructions and improvements to rival managersâ€™ AI so that theyâ€™ll adapt their tactics more readily over time.
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